The Division Patch 1.4 Impressions | Come in from the cold

Even though I was impressed at launch it didn’t take long for me to stop playing The Division. The shooting mechanics were absolutely satisfying and its world building remains some of the best this year, but its end-game had issues that were never resolved. Post-launch content didn’t deliver enough variation on what was already there, […]

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Rayman Origins is currently free on PC, so you should absolutely get it

We all love free games, especially when the title in question is good, but in this particular case the game is absolutely essential. What I’m trying to say is that if you haven’t played Rayman Origins yet you should definitely head over to the Ubisoft Club website, grab this freebie and redeem yourselves from damnation. […]

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The Division Tips & Tricks | Your guide to surviving New York City

Like many gamers who bought Ubisoft’s latest title, we’ve been knee deep in a mix of virtual snow, corpses, and random stray dogs over the last few days with The Division. The first part of our review will be hitting the site next week, but we can at least tell you that opinions are positive […]

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So Let’s Investigate… The Division Character Creation

With The Division now available worldwide (after a few shaky hours involving server outages – gotta love launch days) we’re finally stomping around the mid-crisis New York City. One topic of interest to many people was how much character customisation would be available in the full game, as we had previously only had randomisation in […]

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Tom Clancy’s The Division Open Beta Impressions | Live together, die alone

This afternoon Ubisoft announced that over 6 million players logged into The Division Open Beta over the weekend. With those kind of numbers, it has certainly been a successful stress test / sampler for the upcoming online RPG shooter. While it was (mostly) the same content from the Closed Beta, there is still plenty to […]

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Assassin’s Creed: Syndicate Review | Ubisoft’s redemption?

Much like with the series itself, to understand the present we must first look to the past. In this case, we need to briefly revisit the mess that was Assassin’s Creed: Unity. There were many flaws with that game, undoing anything of worth being able to shine, and the end result was the worst game […]

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