How developers could learn from Persona 5’s effortless style

I learned three things from yesterday’s Persona 5 livestream. Firstly, gamers will enthusiastically type “WAIFU” when given any opportunity to do so. Secondly, I’m often at a loss as to what on earth is going on with Japanese mascots. Thirdly, the user interface of the Persona series has always been excellent, but what was shown […]

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Why the Dark Souls III launch trailer has me prepared to die (again)

Despite the relentless horrors its inflicts, the merciless enemies, and the unapologetic ability to leave me crying on the floor, the Dark Souls series is one I cherish. It wasn’t always this way, though. It took me three attempts to get into the first installment, excluding the fact I had to restart with anew character […]

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