Backseat gamer returns with more Life Is Strange!

So the first phase of my return to online videography (or “tubing” as I assume the kids say) is done and dusted, with ‘Backseat Gamer – Life Is Strange Episode 1’ now complete (if you missed it, here’s the full playlist.) Those of you who have watched it will know that I really enjoyed my […]

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Introducing… Backseat Gamer

In an effort to join the ever-populated world of gaming commentary videos (or “let’s plays” as they are better known) I have decided to do my own take on it. You see, watching me make an ass out of myself – be it playing Titanfall with a joystick, or playing Hot Lava within Just Cause […]

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Dreamfall Chapters – Book Two: Rebels Video Review

Last week we finally got the second part of Dreamfall Chapters, something I’ve been yearning for after its stellar debut episode last year. What should have taken me just a few hours to complete ended up taking me double that time thanks to the encouragement to explore, and the dystopian streets of Propast were nothing […]

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Zombie Army Trilogy Review

Those of you that have played the Nazi Zombie Army games will know what’s in store, but for those who have only just shambled in let’s get our summary on. In this alternate WWII timeline, the Allied victory is almost at hand when Hitler decides to activate “Plan Z” – unleashing a zombie apocalypse. It’s […]

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Cities: Skylines Review

Ever since the omni-shambles that was SimCity, we’ve yearned for a city building simulation that wasn’t a hot mess. We even hoped and dreamed that Maxis might salvage the wreckage of their game and actually deliver on the illusions / tricks we had been sold. Sadly, that will never be now that the famed developer […]

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Cities: Skylines Top Tips – Your guide to a dream city

Our verdict on Cities: Skylines has been delivered, and overall we were impressed with Colossal Order’s take on the city building sim genre. However, to be a top mayor you need to know how to work the system, how to balance the books, and how not to have corpses everywhere (no, really. That can happen.) […]

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