Developer Interview | Drew Cady & Jerry Schroeder on the sound design of Guild Wars 2: Heart of Thorns

I love gaming, but audio takes a pretty close second place in my heart. Be it soundtracks that perfectly capture the moment (or get the pulse racing) or a sound effect that sucks you in the experience, when it’s done right it can help take a game or a film …

WildStar Free-To-Play Launch Interview | Donatelli & Moore on the MMO’s past, present, & future

I tried convincing a number of friends to play WildStar when it launched last year. Many liked the idea of fast, twitch-based combat in an MMO, as well as the idea of taking part in challenging large-scale raids, but they were too put off by one thing – the subscriptions. …

Developer Interview – Tim Jones on Zombie Army Trilogy

After putting the game through its paces at a press event last week, I spoke to Tim Jones, creative director at Rebellion Developments, about Zombie Army Trilogy. Topics include the community’s response to Sniper Elite 3, the improvements made for ZAT, the inclusion of new characters, and just how fiendish …