Kingdom Come: Deliverance Preview | Deliver me a living world RPG

Last week I was shown a demonstration of the latest build for the upcoming RPG Kingdom Come: Deliverance. Developers Martin Ziegler and Tobias Stolz-Zwilling from Warhorse Studios were on hand to answer my questions about the demonstration, show me what they’ve been able to accomplish so far, and give some insight about what the latest plans […]

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The year of plenty – Carl’s 12 gaming picks for 2016

Last year was fairly weird. You see, I wasn’t expecting to enjoy it in terms of what was being released, but by the end of 2015 I looked back and realised we’d had a cracking year for games. I think it’s mostly because of how there were a few games I wasn’t too excited by […]

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Guild Wars 2: Heart of Thorns – Raids Preview with Crystal Reid

After three weeks of players stomping around the Maguuma Jungle, later today a brand new challenge arrives in Guild Wars 2: Heart of Thorns. The first wing of the much anticipated Raid content will become available for brave groups of 10-players to tackle, offering a whole new difficulty level compared to the content that has […]

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Why MGSV makes the loss of Silent Hills even greater

With our review for Metal Gear Solid V: The Phantom Pain not quite ready yet (turns out the game is bloody huge) I wanted to bring up a topic that came to me within the first few hours of gameplay. You see, on top of providing a top-notch stealth experience, Kojima Productions have also delivered […]

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