Why OSVR might finally bring me into Virtual Reality

There have been two huge barriers that have stopped me from considering (and as such, trying) VR headsets like the Oculus Rift and the HTC Vive. Firstly, the cost of getting one (beyond that of building a system capable of running it) was well outside my budget. Secondly, programs being locked to specific headsets had […]

Read more
EA E3 2016 Press Conference Highlights | Tease Effect

If I could describe the EA Play event in one word, it would be “tease.” It doesn’t help that a number of announcements were spoiled ahead of time, such as Titanfall 2’s single player that looks to mash up Attack on Titan with Fable 2’s dog (it’s going to happen, isn’t it), but it was […]

Read more
Doing the Improbable | Why I had to back Chronicles of Elyria

There’s a series of articles I’ve been wanting to write for a while now regarding the MMOG scene, and their subjects can be boiled down to the following two points. Firstly, I long for an MMORPG where players can affect the overarching story, not just the in-game world. Secondly, I miss having adventures with my […]

Read more
Master X Master Preview | The ol’ switcheroo

It’s taken many attempts for me to get into the MOBA scene. Between needing to learn each character’s role, strength & weakness, as well as dealing with rage when I don’t know what I’m doing, I just haven’t been able to stick with it. That all changed recently, and now I’m finally beginning to understand […]

Read more
Guild Wars 2 Spring Update | Why today’s patch is a much needed boost

If I’m honest with you all, I haven’t really played much of Guild Wars 2 this year. After spending countless hours in the Maguuma Jungle, repeating area events and collecting masteries,  my enthusiasm dissipated. Sure, I returned for a few weeks when The Shatterer got a much-needed makeover, but I couldn’t stay interested. The reason […]

Read more